GameRT (Games and Gaming Round Table) RoundTable
ALAPlay is an evening of open gaming and exploration for attendees of the American Library Association’s annual library conference. This year the event will take place, June 24th from 7:30 until 10:0m at the Hyatt Regency in Ballroom S.
The purpose of the event is to provide a fun way to explore game experiences and implementations so you can take the ideas back to support game programs in your communities. During the evening we will have guest game publishers, open gaming, a digital petting zoo, and an escape room experience too.
Based on the success of last year, this year's ALAPlay will again feature an Unpub space where game designers can bring in a design to share with attendees to get playtest opportunities and feedback to further help their design. If you have a design that you would like to bring and share, please reach out to me at firstname.lastname@example.org. Tables are limited, so signup soon.
Are you going to ALA this year? Take a break from the hustle and bustle of sessions and give some of your time to GameRT! There are three opportunities for volunteering. Want to be a game shepherd? We got that. Want to rub elbows with other gamer librarians? You can do that too. We got it all, but we sure could use a little bit of you.
EDIT: Fixed links
Are you a librarian who uses games, design and play in your library? Participate in GameRT's Sharing Session at ALA!by Julie A. Patterson on Wed, Apr 13, 2016 at 10:32 pm
If you are a librarian who uses games, design and play in your library, now is your chance to share that knowledge at the American Library Association Annual Conference.
The GameRT Sharing Session will take place in the Gaming Lounge at on Sunday, June 26 at 2p-3p. There are ten tables available.
The GameRT Sharing Session is an hour long session for you to not only share your ideas with your peers but help educate and excite librarians new to games and gaming in libraries. Now is your chance to shine!
Happy New Year Everyone!
While it seems odd to think of summer when it is so cold outside, putting together ALAPlay takes a good amount of work and planning. One area we would like to expand is digital gaming representation at the event. Bringing in digital in can be expensive, so we are looking for a creative start by hosting a petting zoo of devices for exploration at ALAPlay this year in Orlando.
We are looking for for volunteers who will be attending annual, and ALAPlay, who could bring and share devices the evening of the event. We were looking at featuring 2&3DS's and some tablets (iOS or Android). We would also like to explore phone related game experiences that can be played on mobile devices.
If you plan on coming and can bring a device to share in the petting zoo, or if you have other ideas for an event at ALAPlay, please get in touch with me at: email@example.com
It is that time to start thinking ahead and planning for annual and some of GameRT's initiatives that happen there.
I am chair of two committees: The ALAPlay Committee and the Conference Gaming Lounge Committee.
We are seeking members interested in helping out in one or both of those spaces at Annual this coming year in Orlando.
ALAPlay is our annual evening gaming event. This year it will take place on Friday, June 24th from 7:30 until 10:00pm. This year's event will feature open gaming, publisher demos from Paizo, Mayfair, HABA, Konami and more. We will have an unpub area where local game designers will showcase their games for attendees to play. We will also have a digital petting zoo that explores gaming on devices which will feature an Oculus Rift. We will also have an escape room experience too!
Help Needed for ALAPlay:
- Social Media PR
- Game Teachers
- Floor Staff: Petting Zoo, Unpub, Open Gaming
- Greeting and Tickets
The Gaming Lounge is an open area for playing games, publisher demos and more that takes place on the exhibit floor all conference long. The Lounge is an extension of the GameRT booth that will be across the aisle. It is an opportunity for attendees on the exhibit floor to stop, explore game resources in the GameRT library and from publishers attending the event. We also hope to have an informational sharing session scheduled during the conference where gaming programs and initiatives can be shared, similar to a poster session.
Help needed for the Gaming Lounge/Booth:
- Coordinating Volunteers to staff the booth and Lounge
- Social Media PR for the spaces
- Organizing a 1-hour sharing session
If you are interested and would like to be on a committee and help out in some capacity, please reach out to me at firstname.lastname@example.org. I will have you added to the appropriate committee. Thanks for the consideration and help. I hope to see you at annual!
Friday, June 24th, 2016, 9am to 4pm
Hosted by Brian Mayer, Diane Robson, and Teresa Slobuski
The Games and Gaming Round Table would like to invite you to join us for an exciting pre-conference workshop about game design.
During this full-day session participants will be guided through the game design process, exploring analog game design and its applications to digital design as well. The goal with an analog design approach is to focus on the concepts and skills, leaving the design to arts and crafts. Analog game design allows programs to focus on a number of areas including: inquiry, problem solving, aesthetics, audience, design, computational thinking, and the integration of curricular content and skills; all without the barriers of learning a tool. Once the fundamentals of good design approach have been practiced, they can then be applied in a more technical setting, introducing tools and programs.
Participants will be introduced to basic game design concepts, human-centered design, prototyping, and effective playtesting. This GameRT preconference can jump start your move from content users to content creators at your library.
See http://2016.alaannual.org/ticketed-events for details.
The Games and Gaming Roundtable is accepting conference presentation proposals on games and gaming in libraries for the American Library Association Annual Conference, June 23-28, 2016 in Orlando, Florida. This presentation will take place on Saturday, June 25th from 3-4pm. Presenters will be required to provide either a twenty-minute presentation with Q & A or an hour-long hands on workshop.
Proposals are due February 1st, 2016.
Please include your name, email address, the title of your proposal, a short description and a 200 word abstract of your proposal. If you have previously submitted a proposal to a GameRT program but were not accepted, we highly encourage you to re-submit for this event.
All proposals, and any questions you may have, can be sent to email@example.com.
It's on! AASL (school librarians division) and GameRT are co-sponsoring the AASL National Gorum this fall on gaming and learning. The event will be held September 23-24 in Rochester, NY including wonderful evening at The Strong National Museum of Play. I am very excited to be co-chairing the conference planning committee and will be outting out requests for additional committee members as planning moves forward.
Some of you will recall the incredible ALA Gaming Learning and Libraries symposia that were held a number of years ago. This event will hopefully offer an opportunity for GameRT to explore options for reviving a small gathering around gaming in libraries as a more regular happening. For now I am just excited that GameRT is involved as a co-sponsor for this event and that Game-RT members will receive he same registration discounts as AASL members.
More info coming soon at www.ala.org/AASL/game