All,
GameRT has be approached by an editor of RUSQ about writing a column on collection development of games. Below is the message from them with the details. If anyone is interested in this opportunity let me know and I'll sending a connecting email.
-George
I don't actually have the exact deadlines yet for this year, but typically there is a mid-January deadline and then mid-April, since it is a quarterly publication. If anyone is feeling especially inspired, they could probably make the January one! The article would be roughly 1500-2000 words, but that isn't firm. It would just need to be a piece that's interesting to people developing collections and can range from informal and based on personal experience and anecdotes to a full-fledged research project. I'm also happy to be someone they bounce ideas off, since I do more or less lead the board and TTRP game acquisition for my library system.
Here are two examples of articles at either end of the spectrum:
A thought piece about genre:
https://journals.ala.org/index.php/rusq/article/view/8559" target="_blank" rel="noopener">https://journals.ala.org/index.php/rusq/article/view/8559
Research into the reading habits of incarcerated persons:
https://journals.ala.org/index.php/rusq/article/view/8372" target="_blank" rel="noopener">https://journals.ala.org/index.php/rusq/article/view/8372
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George Bergstrom
Southern Regional Coordinator, Professional Development Office
Indiana State Library
He/Him/His
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