I played a game at the New Jersey Library Association's game social that comes to mind. "Are You Dumber That A Box of Rocks" poses questions where all the answers are 0, 1, and 2. Players work as a team against the rocks and come to a group consensus on what they believe the right answer is. Then, the rocks get their "guess" by being shaken up and revealing their count.
It's a game with super simple rules and easy to pick up, and the critical thinking component can come in the form of the children debating and reasoning what their guesses to the questions should be.
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Sloane Kazim
Youth Services Library Assistant
Somerset County Library System of New Jersey
They/Them/Theirs
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Original Message:
Sent: Nov 06, 2024 12:04 PM
From: Amber Kirkwood
Subject: Game Programming for Children
Hello Gamers!
I'm very excited to be a part of GameRT and e-meeting you all. My name is Amber and I run Children's Programming and Community Outreach. Our libraries theme for next season is Gaming and I'm pumped to introduce different mediums, whether board, word or video games to kids ranging from Kindergarten through 6th grade. There are some obvious choices that I have to address just due to popularity, like Minecraft or Pokemon, but I really want to showcase games that maybe kids haven't heard of and have benefits of teaching them the importance of things like critical thinking or strategy. I feel as though the Children's Department easily has a grasp on the creative ends of things but I want kids to really leave educated.
Are there any games that you could recommend for these age groups that you think would be beneficial and why? Maybe a game in particular that you've worked with personally? I look forward to your responses!
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Amber Kirkwood
Director of Children's Programming and Outreach
Goshen Public Library
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