GAMERT (Gaming) Round Table

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last person joined: 11 days ago 

The mission of the Games and Gaming Round Table is to provide the following:
  • A forum for the exchange of ideas and concerns surrounding games in libraries;
  • Resources to the library community to support the building and maintaining of library game collections;
  • A force for initiating and supporting game programming in libraries;
  • Create an awareness of, and need for, the support of the value of gaming and play in libraries, schools, and related learning communities.
  • Create an awareness of the value of games and gaming in library outreach and community engagement plans.
  • A professional and social forum for networking among librarians and non-librarians interested in games and gaming.

Call for Participants: Research Study on Using Games for Learning

  • 1.  Call for Participants: Research Study on Using Games for Learning

    Posted Dec 27, 2010 01:50 PM

    Hi everyone,

    my name is Leo Cao and I am conducting my Ph.D. dissertation research on individuals that use digital games as a tool for learning purposes. I am looking for potential subjects who use games in an instructional capacity (formal and informal), and are willing to participate in an interview study.
    The interview will take approximately an hour and will mainly focus on your personal and professional experience with the use of games for learning. It will be conducted in-person, over the phone, or web-video at your convenience. I would also be interested in any relevant documents you’re interested in sharing in regard to your usage of games for learning.
    There are no monetary incentives involved in this study. There are opportunities to discover and learn novel approaches to using games for learning as part of active participation in the full study. 

    Leo L. Cao
    Ph.D. Candidate and Teaching Fellow
    School of Information and Library Science
    Univ. of North Carolina-Chapel Hill

    “If you are interested in being considered for this study, please send an email to me,, with a response to the three items below
    1) Briefly state your current professional work and any background information relevant to your use of games for learning.
    2) List some of the games you have used in the past and toward what learning purposes (e.g., used Grand Theft Auto to discuss ethics).
    3) Describe one representative example of how you have used a specific games in an instructional capacity.”
    If you know of colleagues that might be interested in this study, feel free to forward this email.
    This study has been approved by the UNC Behavioral IRB (Study # 10-2298)
    Researcher:  Leo L. Cao, Ph.D. Candidate,
    Faculty Advisor: Dr. Stephanie W. Haas,