GAMERT (Gaming) Round Table

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The mission of the Games and Gaming Round Table is to provide the following:
  • A forum for the exchange of ideas and concerns surrounding games in libraries;
  • Resources to the library community to support the building and maintaining of library game collections;
  • A force for initiating and supporting game programming in libraries;
  • Create an awareness of, and need for, the support of the value of gaming and play in libraries, schools, and related learning communities.
  • Create an awareness of the value of games and gaming in library outreach and community engagement plans.
  • A professional and social forum for networking among librarians and non-librarians interested in games and gaming.
  • 1.  Educational games (Serious Games)

    Posted Apr 05, 2012 01:31 PM

    Hi all!

    I am creating a subject guide that includes links to free browser-based interactive educational games (not quizzes) that could potentially be used for game-based learning. I have found quite a few, but could use some help finding more. If you know of some great games that are educational in nature for older kids, teenagers and even college-age, please email me or post the link. I would greatly appreciate it.

    Thanks,

    Diane Robson
    UNT Media Library
    Diane.Robson@unt.edu



  • 2.  RE: Educational games (Serious Games)

    Posted Apr 27, 2012 12:57 PM

    Hi Diane

    I would love to talk and share resources. While I specialize in implementing analog game resources in the classroom and school library, aligning them to state and national standards. I am starting to research digital resources as well, exploring iOS and web based games and would love talk.



  • 3.  RE: Educational games (Serious Games)

    Posted May 16, 2012 02:04 PM

    I just published my libguide for serious games. It has links off to resources that our library has for students but we also included a tab for mostly browser based educational games that a teacher with no funds could use. I did not include quizzes or games that did not seem like they would engage a student for long.

    http://guides.library.unt.edu/seriousGaming

    If you see something wrong or know of a game I should include, please tell me.

    Thanks,

    Diane Robson
    UNT Media Library