New Realities, New Horizons: Augmented and Virtual Reality in Libraries, Classrooms, and Development

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The mission of the Games and Gaming Round Table is to provide the following:
  • A forum for the exchange of ideas and concerns surrounding games in libraries;
  • Resources to the library community to support the building and maintaining of library game collections;
  • A force for initiating and supporting game programming in libraries;
  • Create an awareness of, and need for, the support of the value of gaming and play in libraries, schools, and related learning communities.
  • Create an awareness of the value of games and gaming in library outreach and community engagement plans.
  • A professional and social forum for networking among librarians and non-librarians interested in games and gaming.
When:  Aug 30, 2022 from 02:00 PM to 03:00 PM (CT)
REGISTRATION REQUIRED: https://ala-events.zoom.us/webinar/register/WN_r5OoraMhQVuLO2h7hfcKmg

New Realities, New Horizons: Augmented and Virtual Reality in Libraries, Classrooms, and Development
Aug 30, 2022 12:00 PM Pacific Time / 2:00 PM Central Time / 3:00 PM Eastern Time (US and Canada)

Description:
In this panel discussion and Q&A, you’ll learn about how Augmented Reality and Virtual Reality are being used in academic libraries, public libraries, and college and school classrooms. You’ll also learn about how AR/VR games and exhibits are being developed, as well as what experiences are available now and some logistics surrounding them. AR/VR represent so many opportunities–and so many complications–so this should be a lively and illuminating presentation and discussion.

Host:
Thomas Vose, Director at Ruth Enlow Library, Past President of GameRT

Panelists:
  • Andrew Borman is the Digital Games Curator at The Strong National Museum of Play in Rochester, NY.
  • Jasmine Clark is the Digital Scholarship Librarian at Temple University.
  • Shawn Patrick Higgins is a Portland based coding and media arts teacher at ORCA, Oregon's largest virtual school.

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Questions? Email gamert@ala.org

This webinar is co-presented by the American Library Association's Games & Gaming Round Table (GameRT) and Film & Media Round Table (FMRT). Registration for this webinar is free and open to anyone. This webinar will be recorded, but initial access to the recording will only be available to GameRT and FMRT members. ALA membership information can be found here: http://www.ala.org/membership/joinala.

The Zoom capacity for this webinar is 500 attendees. It will also be publicly live streamed to the ALA Games & Gaming Round Table Twitch page: https://www.twitch.tv/alagamert.

REGISTRATION REQUIRED: https://ala-events.zoom.us/webinar/register/WN_r5OoraMhQVuLO2h7hfcKmg
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Contact

Rebecca Strang

gamert@ala.org