In her latest video from the Tropes vs. Women in Video Games series, Anita Sarkeesian explores the concept of women as rewards in video games. In this powerful review of popular games, Sarkeesian presents compelling and chilling examples of disturbing design choices. As more of a tabletop and computer gamer, I hadn't realized the extent to which women are objectified and exploited as rewards in some of the more popular console series.
With full understanding of the ongoing backlash that Sarkeesian has endured because of her work in this area, I wonder if the Games and Gaming Round Table might make our first attempt at a Council Resolution a recognition of Sarkeesian's work, acknowledgement of the issues that she asks us to critically consider in the media that we love, and a call for ALA and libraries to work on programming and awareness activities to address this? One possibility might be to review the highlighted examples from past videos or even to reach out to Sarkeesian for help in creating an exemplar list of games that portray gender and other roles more effectively.
Thoughts?