Greetings!
Want to be in a book?
I'm working on editor's comments for my book, 'Everyone Plays at the
Library', and one request was to have some anecdotes from libraries
using games that can run next to those specific titles or types of
games. I do have some of this in the annual census, but it's not
ethical to use data entered into a survey like that for another
purpose, as people might write something differently if they knew it
was for public view.
So, here's where I look to you.
I'd like to collect brief anecdotes. These should be 50-100 words
long (think of something that would be in a sidebar).
They should
- focus on a specific game or type of game, and
- present the audiences targeted
- discuss the impact that game had.
- If you have numbers, that's good too, but not needed.
I'd especially like to hear from people who are doing non-teen
activities, as the book focuses on the breadth of potential gaming
audiences. Please include your name and library name.
So, something like this:
"Our library did a program about bubble markets and the economy, which
drew an adult crowd of about 30 local small business owners and
investments. After the presentation, we had attendees play Tulipmania
1637, a board game about the tulip bubble market. As players engaged
each other in the role of shrewd businessmen, many of the lessons from
the talk came to life. A post-game discussion reveled that the
attendees not only learned about the concepts of a bubble market, but
now understood how they are created and how easy it is to get caught
up in them.
Scott Nicholson
Scott's Game Room and Not-so-Public Library"
Now, the editor wants changes right away (as you might imagine), so if
you are going to do this, please do it by Thursday, Nov. 12. Send them to scott@scottnicholson.com . I don't know that I'll be able to use them all, but please let me know!
Thanks!
Scott