GAMERT (Gaming) Round Table

last person joined: 13 hours ago 

The mission of the Games and Gaming Round Table is to provide the following:
  • A forum for the exchange of ideas and concerns surrounding games in libraries;
  • Resources to the library community to support the building and maintaining of library game collections;
  • A force for initiating and supporting game programming in libraries;
  • Create an awareness of, and need for, the support of the value of gaming and play in libraries, schools, and related learning communities.
  • Create an awareness of the value of games and gaming in library outreach and community engagement plans.
  • A professional and social forum for networking among librarians and non-librarians interested in games and gaming.

Power Up Survey: LIS Educators, please share your experiences and thoughts on games and gaming in LIS curricula!

  • 1.  Power Up Survey: LIS Educators, please share your experiences and thoughts on games and gaming in LIS curricula!

    Posted Mar 07, 2018 04:12 AM

    Apologies for any cross-postings!


    Hello!  


    We are Aaron J. Elkins, PhD, Assistant Professor at Texas Woman’s University, and Jonathan M. Hollister, PhD, Assistant Professor at Pusan National University.  We hope to better understand the current status, use, and discussion of games and gaming within American Library Association (ALA) accredited Library and Information Science (LIS) degree programs in the United States.  Ultimately, we hope to provide curricular recommendations for LIS educators and programs as well as best practice guidelines for librarians and other information professionals.


    If you are an LIS educator (this includes tenured/tenure-track faculty members, adjunct instructors, teaching faculty members, graduate lead instructors or graduate assistants, etc.) who have taught, are currently teaching, or developed curricular materials addressing gaming for an ALA-accredited degree program, then we’d like to hear from you!  You can learn more about the study and participate, if you so choose, at the link here:   


    https://www.surveymonkey.com/r/YNF63ZY


    Participants may withdraw from the study at any time and there is no penalty for not participating.  If you begin to participate and then choose to withdraw from the study, your partial data will not be analyzed: We will only use completed surveys.  There is a potential risk of loss of confidentiality in all email, downloading, electronic meetings and internet transactions.  If you have questions or need clarification about the study or your rights as a study participant, please do not hesitate to contact the Institutional Review Board at Texas Woman’s University by phone at 940-898-3378.  The Human Subjects Research Committee assurance number is FWA00000178 and the IRB number is 19792.  You may also contact Aaron J. Elkins at aelkins3@twu.edu or Jonathan M. Hollister at hollisterjm@pusan.ac.kr directly.  You can also use these contacts to enquire about the research results.


    Thank you for your time and participation. 


    Best Regards,


    Aaron J. Elkins, PhD
    Assistant Professor
    School of Library & Information Studies
    Texas Woman’s University


    Jonathan M. Hollister, PhD
    Assistant Professor
    Department of Library, Archives, & Information Studies
    Pusan National University



  • 2.  RE: Power Up Survey: LIS Educators, please share your experiences and thoughts on games and gaming in LIS curricula!

    Posted Jun 06, 2018 03:04 AM
    *Bump*  We are putting out a final call for participation in our survey!  If you are an LIS educator based in the US, please share your experiences with and thoughts about games in LIS curriculum! Thanks again!

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    Jonathan Hollister
    Assistant Professor
    Pusan National University
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