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Game Making IG Meeting, ALA Annual 2013

Game Making IG Meeting, ALA Annual 2013


“What You Need to Know Before Gamifying Your Library”

There were 90 attendees for the program on Saturday, June 29, 2013 from 8:30-10am. There were nine presentations focusing on gamification in libraries by the following presenters:

  • Bohyun Kim, Digital Access Librarian, Florida International University Medical Library
  • Laurie Golden, Head of Community Relations, Canton Public Library
  • Nicole Pagowsky, Instructional Services Librarian, University of Arizona
  • Carli Spina, Emerging Technologies and Research Librarian, Harvard Law School Library
  • David Pattern, University of Huddersfield, UK
  • Kyle Felker, Digital Initiatives Librarian, Grand Valley State University Library
  • Young Lee, Reference/Electronic Resources Librarian, University of La Verne College of Law
  • Annie Pho, Librarian, University of Illinois at Chicago
  • Breanne Kirsch, Public Services Librarian, USC Upstate University Library


  • We had 10 attendees at the meeting.
  • The Chair, Breanne Kirsch gave a brief introduction and history of the Game Making Interest Group to those that were new.
  • The group’s wiki was discussed and is available at: http://gamemakinginterestgroup.wikispaces.com/.
  • Our program on gamification was discussed:
  • Ideas for possible future programs were discussed, along with the upcoming publication, Games in Libraries: Essays on Using Play to Connect and Instruct, which is edited by Breanne Kirsch and being published by McFarland, due out in December. One future program idea is to have the authors of the chapters come to discuss their game making efforts in person.
  • One attendee suggested meeting online quarterly for an open discussion on game making efforts. Breanne will contact those that were interested about future Google Hangouts.
  • Then we had an open discussion for the rest of the meeting time about game making efforts going on at each of the attendees’ libraries.